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dnd:night_terrors:session_0:introduction

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dnd:night_terrors:session_0:introduction [2021/04/08 14:50] – created spsdnd:night_terrors:session_0:introduction [2021/04/08 14:51] (current) – [For the GM/DM] sps
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 This module is meant mostly as a guideline. The game mode is meant for tension, excitement and wholesome fun. Don't overdo the tension, as that can be annoying at best and downright frightening for your players at worst. Your players will hopefully overcome what is presented to them. Also, be aware that the master NPC isn't killable. The realm of Ravenloft cannot exist without Strahd, and Strahd cannot exist without Ravenloft. So, the best they will be able to do is send him back to his own realm. (No, Banish will not work here..) This module is meant mostly as a guideline. The game mode is meant for tension, excitement and wholesome fun. Don't overdo the tension, as that can be annoying at best and downright frightening for your players at worst. Your players will hopefully overcome what is presented to them. Also, be aware that the master NPC isn't killable. The realm of Ravenloft cannot exist without Strahd, and Strahd cannot exist without Ravenloft. So, the best they will be able to do is send him back to his own realm. (No, Banish will not work here..)
  
-Help the players if need be, otherwise prepare for Session 0'intro.+Help the players if need be, otherwise prepare for [[dnd:night_terrors:session_0:adventure|Session 0'Adventure]]
dnd/night_terrors/session_0/introduction.1617886247.txt.gz · Last modified: 2021/04/08 14:50 by sps

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