dnd:night_terrors:session_0:tasks:2.bootcamp
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Drills in the bootcamp
The other squads arrive during the night.
The small gauntlet, one for each class, All DC's start at 0 and ends at 20.
- 0
- 5
- 10
- 15
- 20
| Class | Task | Base |
|---|---|---|
| Barbarian | ||
| Bard | Entertain the platoon during the evening. | Charisma |
| Cleric | ||
| Druid | ||
| Fighter | ||
| Monk | ||
| Paladin | ||
| Ranger | Track through a course in evermoor | |
| Rogue | Stealth through a course | |
| Sorcerer | ||
| Warlock | ||
| Wizard |
Sparring with one of the resident squads in the camp. Sparring matches between the squads.
dnd/night_terrors/session_0/tasks/2.bootcamp.1617912918.txt.gz · Last modified: 2021/04/08 22:15 by sps
